What story might you weave?
Control the minds of the people in this dice-rolling game of dystopian duplicity
Europa, 1920: An epic challenge for tacticians and strategists.
A canny challenge for wily would-be vintners
This is where Sam and Joe talk about any and all aspects of modern board gaming that occur to them. Opinions are very much their own, or borrowed from other people. May contain jargon…
This is where Sam and Joe talk about any and all aspects of modern board gaming that occur to them.
Opinions are very much their own, or borrowed from other people. May contain jargon…