Blokus

Designed by: Bernard Tavitian

Blokus is an extremely simple game that the very young can grasp quickly, but offers some subtlety in play.

Each player is given a set of coloured tetris-type pieces that, on their turn, they place on the board, which is a grid of squares. There are two rules: each player must begin in a corner of the board, and any subsequently-played pieces have to touch one of their previously-played pieces on the corner only.

They may not play alongside their own pieces, although they can play alongside anyone else’s.

The game continues until nobody can take a turn anymore, and then the player who has the fewest pieces left – ie they have gotten rid of the most pieces – is the winner.

Sam says

Fun game to play with kids but also can be a mini battle royale between adults. Simple, but kind of more-ish.

The guru's verdict

  • Take That!

    Take That!

    Blocking the paths of other players is part of the game, but finding ways through the increasing mesh of colours is really rewarding.

  • Fidget Factor!

    Fidget Factor!

    Almost none

  • Brain Burn!

    Brain Burn!

    Very little. Even the youngest of players shouldn't take too long to find a way to play if there is one on the board.

  • Again Again!

    Again Again!

    The simpleness of the game and random shapes of the pieces make it very accessible.