- Learning time
- 5 minutes
- First play time
- 5 minutes
Gobblet Gobblers
Designed by: Thierry Denoual
Gobblet Gobblers – also available as the more cerebrally-presented Gobblet – is a spin on noughts and crosses that, despite its light-hearted appearance, is actually a rather tactical challenge.
The game comes with two sets of ‘Gobblers’ (blue and orange) and a set of plastic pieces that fit together form a 3×3 grid. As with noughts and crosses, your objective is to form a line of three: in this case three “Gobblers”. The difference here is twofold: first, you can choose to either add an unplayed Gobbler, or move one that’s already been played – Gobblers can move to any neighbouring space, including diagonally. The other difference is that bigger Gobblers can jump on top of smaller ones, ‘eating’ them: this can occur from either placing or movement, and is what gives the game a bit of depth.
For if you choose to move a Gobbler that has already been played to the ‘board’, once you have lifted it you must move it; the reason this rule is important is that you may have forgotten that there is a smaller opponent’s Gobbler underneath one of your own… it’s possible to inadvertently give someone a victory by making such a move, so there’s an element of memory-challenge to the game as well, especially if you play several games in succession.
A game of simple rules that really does offer a tactical challenge.
The guru's verdict
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Take That!
Take That!
The whole game is a battle for supremacy, so you need to be able to take defeat on the chin.
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Fidget Factor!
Fidget Factor!
Exceedingly low. The game isn't drowning in options.
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Brain Burn!
Brain Burn!
Low.... but not quite as low as the packaging suggests.
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Again Again!
Again Again!
It doesn't have a great deal of variety in gameplay, but the choices before you make the game considerably deeper that noughts and crosses.
Sam says
A camping holiday saw the debut of Gobblet Gobblers in our family... and it got played again and again and again. A lovely first step into gaming for younger kids, but by no means a pointless pursuit for adults either.