Rattlesnake

Designed by: Roberto Di Meglio

In Rattlesnake players are seeking to get rid of their rattlesnake eggs by placing them on the board. The twist is that the eggs are represented by magnets.

The board shows a bunch of snakes in a variety of colours. Players start the game with a set of eggs, and it’s essentially a race to be rid of them first. On your turn you roll a die showing colures snakes, and must place one of your eggs on a snake matching the colour you roll. But the magnets are powerful, and as the board fills up they need very little encouragement to move… if your magnet clicks together with any other magnet (or magnets!) you must pick these up and add them to your hand.

As soon as one player gets rid of their last magnet successfully (i.e. not picking any more up) the round is played to the end so all players have an equal amount of turns.

Sam says

It's a wee stretch calling it a dexterity game. Though there is a small amount of dexterity and tactics, there is also a lot of chaos. But it's short and fun.

The guru's verdict

  • Take That!

    Take That!

    It's possible to place your eggs to give opponents minimal room.

  • Fidget Factor!

    Fidget Factor!

    Low - you're all watching the magnets wobble around and hoping there'll be space on your turn.

  • Brain Burn!

    Brain Burn!

    None

  • Again Again!

    Again Again!

    If you like the tactile silliness, it definitely scratches an itch.

Players 2-4 Players
Years 6+ Years
Mins 5-15 Mins
Complexity
Learning time
5 minutes
First play time
20 minutes