Monopoly

Designed by: Elizabeth Magie

It seems unnecessary to provide a run-through of the rules of Monopoly, the game of property portfolios and going to prison; it is the single most widely played board game of the 20th century. And we’d say it has undeniably, in terms of strategic gameplay – even simple ‘fun’ – been superseded by a host of more modern equivalents. Even when played with the correct rules Monopoly’s inviting opening can turn into a grind. In a way, the purpose of this site is to help steer family gamers to more rewarding, interactive, immersive or innovative games than this venerable classic of accruing debt. So its inclusion here is rather for the sake of completeness, and also to enable gamers who enjoy the concept of Monopoly to find games with a similar feel and theme.

 

Sam says

As a kid I loved the idea of sitting down to play a game, maybe because it didn't happen that often. And maybe it didn't happen that often because when it did Monopoly would get played.  It was devised to show the inherent unfairness of land monopolies, and as such it does a good job. Does it tick the boxes that define a good game though? Well, choices are minimal (after the property is bought up, choices pretty much evaporate) the game plays you (- roll the dice, see what happens) and players are knocked out well before the end ( - they're not even playing any more). It's also clear who will win at least an hour before they finally bankrupt the last opponent.  I will say the first 20 minutes or so actually are pretty fun. The following two or three hours, however...

Joe says

Not if you paid me a big pink £500 note.

The guru's verdict

  • Take That!

    Take That!

    Tons.

  • Fidget Factor!

    Fidget Factor!

    It does move speedily, but you're basically waiting to roll dice.

  • Brain Burn!

    Brain Burn!

    Not enough.

  • Again Again!

    Again Again!

    Please no.