About

Games Night Guru is mostly written by me, Sam.

But tabletop gaming is largely a social activity, and there are many people who contribute indirectly: family and friends I play with, people who have allowed use of their images and not least pal Joe who helped design and build the site and contributed to the content over many years.

Although the solo-game aspect of board-gaming has been steadily growing, a massive part of what I love about games is the connection they cultivate in a world where we are increasingly isolated and focused on screens. Board games offer a social structure: a reason to gather together, interact, engage our brains, play. They offer cognitive, tactile and haptic feedback; the fun of figuring something out, the joy of pitting one’s wits against each other – or combining them – a challenge it’s okay to fail at, a story, surprise, laughter. Modern games also offer a huge variety of choice; not just thematically, but in the weight of decisions, the length of time, collaborate or compete, ponder gently over a Sunday morning coffee or go nuts on a Saturday night.

*

Games Night Guru is, with a few exceptions, not an encyclopaedic learning resource, and steers clear of going into the intricacies of the rules, especially on more involved games. Most games have a rulebook online somewhere, either with the publisher or available for free at boardgamegeek.com. The idea here is a rough guide to the game along with some subjective thoughts on my experience of it. Please note the word subjective!

I have preferences and they tend towards less dense experiences with some heads-up interaction. However, I can enjoy almost any game and for me that’s the key thing about the hobby. If I walk into a room and everyone wants to play a long, heavy, complicated, strategic puzzle, then count me in: it’s more about the players than anything else.

*

You can contact me on gamesnightguru@gmail.com

While there are many online resources for those already engrossed in this fast-growing hobby, the gurus felt that there wasn’t much to help new enthusiasts find their feet. This site is for those people, with a particular nod to family gamers.

The useful nutshell guide covers four aspects of each game that may make it a must-have or a total no-no for the people you play with, be they friends or family, young or old.

  • Take that! icon

    Take That!

    How combative, confrontational and back-stabby a game is.

  • Take that! icon

    Fidget Factor!

    How long players have to wait between/during turns.

  • Take that! icon

    Brain Burn!

    How mathy and/or complex a game is - how much information you’ll need to hold in your head while you play.

  • Take that! icon

    Again Again!

    How interesting a game is going to be to return to multiple times, perhaps even in a single session.