BLUFFIT

Designed by: Mads Emil Christensen

BLUFFIT is, as you may have guessed, a bluffing game. Each player gets a hand of bidding cards numbered 1-10 and bid for some face-up cards on the table which will in turn determine their score. You can bid for something from the middle, or attempt to outbid someone who has already taken a card. The catch? All bids are face-down.

At the start of each round, several cards are flipped face-up – one per number of players in the game. The starting player chooses one of these cards and puts it in front of themselves, with their own card – their bid – face-down beside it. Did they bid high, or low? Nobody knows – yet.

We then go clockwise around the table and on your bid you can either take a card from the middle, or – assuming you’re not the start player – try to take a card from someone who has already claimed one. If it’s the latter, you both secretly compare your bids, and the highest wins. Once everyone has had a turn, all the cards used for bidding are shuffled – so nobody knows what everyone else bid! – and then flipped face-up: they’re now the cards everyone is bidding on in the next round.

This continues for ten rounds, and then there’s an eleventh round where the cards everyone won up to that point become your hand of bids, as the last cards to be bid on are dealt from the deck instead. After the eleventh round, simply add up the cards in your hand, plus any you won in the eleventh round: these are your points, and most points wins the game.

Sam says

As a way to experience the tension of poker but without the baggage of betting, BLUFFIT offers a tingling ten or so minutes of fun, assuming you like your fun at that kind of speed, metaphorically and literally. It might not be a home run with the strategists or even the tacticians, but it’s a good laugh: easy to teach, simple to play, but despite that with some agonising. You could try and keep track of spent cards – who still has a ten, and so on – and work out who bid what. Or you can freewheel your way through it – the game serves both approaches pretty well.

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    Take That!

    You can be outbid, but that's the nub of the game

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    Fidget Factor!

    Low - there are eleven rounds but they're pretty zippy, with everyone playing a single card in each.

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    Brain Burn!

    Barely there for the rules - the challenge is in reading the table: who is trying to claim a high-value card with a low-value bid?

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    Again Again!

    Variety is not hard-baked in to the BLUFFIT experience, but as a fifteen-minute dose of pokeresque bluffing-adjacent shenanigans, it bears up.