Smash Up

Designed by: Paul Peterson

Smash Up is a like a violent Wacky Races – a cross between a race and a fight,where players take two decks of cards – they could be zombies and dinosaurs, or ninjas and robots or a number of other factions – and shuffle them together to make your team for the game. Each faction has it’s own unique abilities that will be brought to bear during play.

A series of bases are then set up on the table which the players will be fighting to be the one to ‘break’.

A turn is fairly simple: play an action and place a minion. You want to play an action to screw with the other players’ plans – each card has a brief description of what the action does and they are usually aggressive. You want to play a minion to further your own objectives: when bases accrue a certain amount of minions on them, they break and players score points depending on how many minions you have their – first is obviously best, although it’s possible to win the game with some cannily judged and reasonably frequent second-places.

Play ends as soon as one player reaches 15 points – that person is the winner.

Sam says

If you like it; you’ll like it a lot. I found being lucky is more important than any player decisions, which is a dynamic better suited to shorter games, or given some sense of potential mitigation through your own actions. Continually referring to text on cards to see how the rules have been tweaked for this particular scenario is also a bit tedious for me. But if you enjoy the kitchen-sink punch-up vibes, it’s an entertaining enough way to spend your time.

  • Take that! icon

    Take That!

    Pretty heavy, and pretty arbitrary at times.

  • Take that! icon

    Fidget Factor!

    If you play it fast and loose, low. But moderate for gamers who want to keep tabs on everything - there's quite a lot going on.

  • Take that! icon

    Brain Burn!

    Your choices are limited, but who you target may give you pause for thought. There's a bit of working out: whose minions are where, and how do the various cards affect things?

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    Again Again!

    Big variety in the game, so if you like the theme and play, it should get a lot of visits.