Linkee
Designed by: Uncredited
In Linkee players – or teams – are trying to be the first to get enough cards in order to spell LINKEE and win.
The twist though, is rather than merely answering the four quiz questions on each card, the goal is to work out what links the answers together – at which moment you shout out “Linkee!” and submit your theory to the question master. If you’re right, you get the card. And the cards all have letters on the back, so you are on your way to spelling the ultimate game-winning word.
The links can be thematic – cast members of a certain show, for instance – or a little more abstract, but they always involve a bit of lateral thinking, as rarely do any of the answers relate directly to the link.
We don’t make a habit of including quiz games on GNG but Linkee is a fun filler that, especially if you ignore the game’s proposal of spelling Linkee and simply play first-to-five (or more) cards, can be played fast and loose, and has a nice element of interaction, as all teams/players contribute to the question-answering, before trying to work out the link individually. There’s also a kid’s version out, Dinkee Linkee.
Sam says
Linkee is fast, fun and silly, but the idea that one player (or team) has to actually spell LINKEE means the game can potentially go on for long enough to lose its sheen. However a simple house-rule (suggested above) can negate that, and this is one of the few games ‘non-gaming’ friends have actually requested. Rules-wise it’s incredibly simple: the only thing that pushes it to a 12+ game is the fact it relies on some general knowledge to make the connections.
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Take That!
None.
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Fidget Factor!
None.
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Brain Burn!
Some, though the links are for most people gettable. And although the game has a complexity rating of one, it does rely on some knowledge that young children simply won't have picked up yet.
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Again Again!
Link comes with quite a few cards so there are games aplenty to be had.
