Cards Against Humanity
Designed by: Ben Hantoot,Daniel Dranove,David Munk,David Pinsof,Eli Halpern,Eliot Weinstein,Josh Dillon,Max Temkin
Cards Against Humanity is a quiz game that requires no general knowledge: the game consists of players taking it in turns to be the Card Czar (i.e. the question master) who chooses a hypothetical question to ask. All other players then choose from their own cards, a hypothetical answer. The Card Czar decides which answer is funniest, and awards that player a point.
After an agreed amount of rounds have been played, the player with the most points wins.
However, that simple play is not really what Cards Against Humanity is about, because the games rather subjective value comes in the content of the cards, which set out to be as offensive as they possibly can, on any remotely taboo subject matter, from race and gender to sex and religion. How much you value the game will come down entirely to how you feel about that – and, one would guess, with whom you play it.
Sam says
For me, Cards Against Humanity wore out its brief welcome by being empathetically bankrupt, like someone at a party who initially seems hilarious and then spends the evening becoming increasingly boorish, entitled and bigoted. The idea that cards saying Black People, The Jews, or Surprise Sex are inherently funny load the experience with culturally-privileged baggage, and this is punch-down humour where the rationale that ‘it’s only a joke’ does some pretty heavy lifting. Of course, one person’s idea of offence is another person’s idea of a politically-incorrect great time, and CaH has its fans courtesy of the ridiculous scenarios it comes up with. But I’m in the humourless-liberal camp on this one: it’s designed by eight men, and you can almost smell the bro-cologne.
A comparatively minor nitpick, but from a playful perspective it requires no creative thought from the players – it’s just a matter of combining two cards and seeing what the game’s algorithm throws up. With something like Knit Wit or FUNemployed players have creative input, but no-one is being funny here, they are just laughing at the wilful offensiveness. Or not.
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Take That!
None really - you may feel your answer is "the funniest" but ultimately the game isn't really about winning, but embracing the open stupidity and overt offensiveness of it all.
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Fidget Factor!
It depends how many players you have - CaH alleges to play up to thirty players, but the more players there are, the less brevity there is.
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Brain Burn!
None.
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Again Again!
That's entirely subjective.